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WHY DO I LOVE ANIME?
by Patrick Drazen
Art doesn’t always travel well, especially across borders. Opera, sculpture, literature have their admirers, but are hardly “mass media.” Japanese animation goes against all that, finding fans literally around the world, even where there is no knowledge of anime’s cultural and historic roots. Brazilians embraced Sailor Moon, Palestinians embraced Haruhi Suzumiya, and in 2007 the fourth most popular search word on Google was “Naruto.” Pop culture seldom reaches this level of popularity.
I’ve tried to isolate what I love about anime by recalling favorite
moments and scenes; many of these moments come from Studio Ghibli. Miyazaki
Hayao has been an animator, writer, director, producer of some truly amazing
animation, but by that I don’t mean something as dazzling as Disney’s
Fantasia. Sometimes there are small moments of surprising depth and beauty:
the richness of a sunset or the vibrancy of fresh-picked vegetables in
Tonaro no Totoro. When Princess Nausicaä’s wounded foot is
pushed into an acid lake, her scream on the soundtrack is frighteningly
real.
One of my favorite moments is from a less spectacular Ghibli film, an
adaptation of the girls’ romance comic Mimi-wo Sumaseba. Would-be
writer Shizuku and her boyfriend Seiji talk about their future; Seiji
wants to go to Italy as an apprentice violin-maker. He takes his instrument
and starts playing “Take Me Home, Country Roads”—a song
which Shizuku had been trying to adapt into Japanese. In the middle of
the song, Seiji’s grandfather shows up with some friends; they grab
instruments and join in. It’s the kind of magic that happens sometimes
at parties, and in its own way tops any magic Harry Potter could do.
The spectacular visuals of Macross Plus (as well as the music of Yoko
Kanno); the philosophical speculation of Fullmetal Alchemist; the shocks
and thrills of Perfect Blue; the madcap humor of Ranma ½; this
list could go on forever, because other writers and artists are always
waiting to bring in something new, something different, something that
stretches a medium that in the west is dismissed as a diversion only for
children. Still, if I had to describe the appeal of anime in two words,
they would be: no borders.
Animation (and the comic books—manga—which inspire much Japanese
anime) is a fantasy medium, free to create whatever one wishes. Still,
as a collective effort requiring dozens of people on even the simplest
projects, this usually means that “whatever one wishes” is
still limited. There’s no sense in investing time, money, and resources
in a project that nobody wants to see. But, somehow, these economic principles
are less important in anime these days. As I said, many anime were based
on manga; the audiences were ready-made.
But something happened when anime took off around the world. People who
couldn’t speak a word of Japanese, who couldn’t tell sushi
from Shinto, embraced the vitality and creativity of the medium. Anime
studios had assumed for years that the global audience for anime was limited.
But that audience, like anime itself, is without borders.
PATRICK DRAZEN is author of Anime Explosion: The What? Why? And Wow! Of
Japanese Animation (Stone Bridge Press); he is also a freelance writer
on anime, and a member of the Editorial Board of Mechademia, a scholarly
journal devoted to Japanese pop culture.



